Videogame industry veteran, currently developing https://www.decimated.net
- a post-apocalyptic online survival game with salvageable cryptocurrency and a blockchain based digital economy.
Stephen has been working in the videogames industry for 10 years, and has had the opportunity of arranging creative partnerships for many successful titles. His goal is to create stunning real-time experiences, tell stories through cinematography that people will love, while working with passionate and talented teams.
From concept art, storyboarding, 2D/3D production, previs, performance capture, animation, cinematics, facial animation, engine integration, lighting, VFX to final polish, He has helped game developers around the world deliver the highest quality visuals and push the limits of game engine technology.
Projects to date:
• Decentraland (inc. Cryptokitties / Etheremons)
• God of War (Sony Santa Monica)
• Paladins (Hi Rez Studios)
• Injustice 2 (Netherrealm Studios)
• Adam (Unity)
• The Division (Ubisoft Massive)
• Evolve (2K Games)
• Sniper Ghost Warrior 3 (CI Games)
• Star Citizen (Cloud Imperium Games)
• Batman: Arkham Origins (Warner Bros Montreal)
• Aliens: Colonial Marines (Gearbox/SEGA)
• Borderlands 2 (Gearbox)
• Dying Light (Techland)