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Milestones Vreo

A New Way to Present, Measure and Monetize AD's

Developers gain access to not only reliable financial data, but also a deeply needed market intelligence (gathered through machine learning) with improved programmatic matching as well as funding for their new projects and ongoing revenues once their project is live. Gamers save money due to the shift from first sale to continuous revenue, further strengthening the free-to-play trend, which enables even more customers, for example from financially lower income regions, to be part of the gaming community. Through customer retention, they even get a share of the ad profits! Brands have a new and widely accepted way of gaining more recognition in one of the hottest markets available. Our data being processed through our blockchain minimizes ad fraud and manipulated data possibilities, generating trust, while our embedding technology counters ad blockers.

3.5
2 1 expert rating
Benchy 3.4
KYC
Experts
3.0
4.0
5.0
Review: coming soon PRO

Unknown
Token
MERO
Type
Price
1 MERO = 0.05 USD
Bounty
Platform
Accepting
ETH, BTC
Minimum investment
1,000 MERO
Hard cap
390,000,000
Country
Whitelist/KYC
KYC
Restricted areas
United States, the Balkan states, Belarus, Burma, Cote D'Ivoire, Cuba, Democratic Republic of Congo, Iran, Iraq, Liberia, Moldova, North Korea, Sudan, Syria and Zimbabwe.
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Report

Milestones

1
Q4 2015

First VR experiences and company founding process started

2
Q1 2016

Company set up
First VR game in development (Infinite)

3
Q2 2016

VR Demo is a press title for Razer OSVR HDK head-mounted display
Eye tracking conceptual phase finished
First investor gives greenlight for investment

4
Q3 2016

Development of eye tracking started
German government issues first contract for VR gamification project

5
Q4 2016

Work on Vreo begins

6
Q1 2017

Eye trackingandVreo alpha are presented at GDC in San Francisco
Further products under development reach beta/prototype phase

7
Q4 2017

Vreo marketing starts
Vreo and eye tracking reach MVP state

8
Q1 2018

Community building and establishing launch partners
White paper v1.0 released

9
Q2 2018

White paper v2.0 released
Work on market implementation begins
Sale announcement

10
Q3 2018

Programmatic advertising reaches MVP state
Vreo plug-ins for more major game engines reach MVP state

11
Q4 2018

First branches in North America and Asia opened
Work starts on Phase II: Funding Gateway

12
Q1 2019

First projects are available on Funding Gateway during beta test
User retention reaches MVP

13
Q2 2019

Games funding and programmatic marketplace go live

14
Q3 2019

Mobile app released
Depending on market development, more offices are opened
User retention goes live

15
Q4 2019

Offices open in South America and Oceania

16
Q1 2020

Adoption of other advertising forms into Vreo blockchain model starts

17
Q3 2020

Vreo plug-ins can dynamically exchange 3D asset

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ICO KYC Report
2 members invited
Andreas Schemm
Passed
Alfred Steiof
Passed
KYC procedure verifies selected/specific team members only. It does not guarantee ICO success nor is a call for investment.
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