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Nuka Token

I Believe in Unicorns

My name is Heihachiro Kianzaki, a 27 year-old games developer with a dream: create a great video game! I'm aware of the fact that producing a video game is a complex process involving different tasks and that it requires a high level of expertise. In order to do a proper job, I have planned all sub-tasks in advance and I have estimated a budget of around 100,000-150,000$. Since the ICO "ecosystem" is attracting a huge amount of attention around the world nowadays and it seems to be the best option to reach potential investors, I decided to give it a try! As you have probably already guessed, I don't have the necessary funds to bring my project to life, and since I don't want to be bound to a big company that would take the credit for my ideas and also the majority of the takings, I'm asking everyone who is willing to help me out to participate in this ICO. If you are interested in knowing more about my project, continue reading on the ICO website ( I can anticipate a few things about the game I have in mind. The game is inspired to the good-old Beat ‘em up games from eighties and it will see the players trying to save the world from an alien threat. There will be 15 levels, 15 playable characters, vehicles, enemies (including mini-bosses, and level bosses)...a lot of attention to details and a huge amount of adrenaline and fun!

1 0 expert ratings
Benchy 2.8
Review: coming soon PRO
Price in ICO
0.0086 USD
Restricted areas
ICO start
31st Mar 2018
ICO end
21st Apr 2018
Visit ICO website

About Nuka Token

Everyone is chasing a dream. Are you curious about mine? I am eager to develop and publish my first video game. I am dreaming to create a video game since the days when I was playing the best “beat 'em up”: Golden Axe, Final Fight, Double Dragon or X-men Arcade.

These are legends from the past that is almost impossible to reach. I have come up with a video game concept that is inspired to those great legends and that has been conceived as a tribute to them. I am really putting all my energies and passion into this project!

The project is ambitious, I do not neglect it, but it is not impossible to accomplish. A portion of the core programming is already there, a rough 25% that cost me 3 months of work.

I have also started to plan an organize the graphics. Producing a video game is a complex task but I had already experienced the process during my career. In fact, I am already in touch with a specialist that will deliver mock ups about the first two levels of the game, a few enemies and one of the main characters. All the materials should be delivered by the end of April.

Anyway, the game will be developed with Unity and it will be distributed on mobile platforms (Android and iOS) and on PC and consoles.

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