ICO promotion through automated bounty management.
Gilgam.es is planning and preparing to launch a platform allowing both individual players and teams to compete in popular eSport games – DOTA2, League of Legends, Counter Strike: Global Offense, Call of Duty, etc... – supervised by our own artificial intelligence.
Security of Players
The biggest problem in every online game is cheating, either financially (credit card frauds) or in-game cheating. We aim to eliminate the risk of the former by decentralizing transactions on the basis of ethereum blockchain; while in case of the latter, we are planning to eliminate in-game cheating by means of strict KYC software monitoring, using our own artificial intelligence.
Financial transactions of players will be conducted by smart contracts running on Ethereum blockchain, the execution of which cannot be manipulated externally, thus they are executed in accordance with pre-coded outcomes.
- Fast payments
- Secure transactions
- Automated Filtering
The artificial intelligence developed by us will analyze the outcome of every match and determine the result of the game. Parties may accept this outcome or place their complaints.
- Client based app filtering
- AI based match filtering
- KYC based user filtering
- Electron Client
The platform will be developed divided into several regions in order to keep pings low and distribute network load. The regions are planned to be the following:
- North America
- South America